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Do we really need R18+ computer games? : Comments
By Barbara Biggins, published 16/2/2010An R18+ classification will allow computer games with more extreme content to be sold and hired out.
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The gaming industry in Australia currently makes healthy and growing profits from the sales of videogames. Instead of trying to increase profits further by extending the classification system why does it not promote the sales of prosocial videogames? There is some impressive research evidence that these do much to encourage caring and compassionate behaviour in players. Not only that, but players are more likely to buy more of these games than people who play the antisocial stuff. Now there is an opportunity for market growth. And it might even increase the numbers of those who prefer to discuss the merits of videogames without resorting to personal abuse.